La Ronde
The Improv Round Dance is a play where actors take turns playing different characters in a sequence of events, with each actor always playing the same character throughout.
Avoid a letter
Players must avoid pronouncing a specific letter when speaking on stage to avoid being punished.
I got a better idea!
Three players take turns sharing ideas in a semicircle, with each player's suggestions building on or improving upon the previous one.
Serenade
A group of people sing in sequence, building on each other's lines to create a cohesive and harmonious performance.
An illustration
Two or three players attempt to mimic a performer's body postures and gestures on stage.
Peekabooker
Peekabooker is a long-form storytelling game using a simple deck of cards to determine scenes, themes, and plot twists.
Spokes
The game Spokes is a long-form storytelling format where a simple basic scene is repeated and followed by increasingly complex scenes that answer questions arising from the previous scene, creating a dynamic narrative.
Bench takeover
Three players sit on a stage, with one player trying to persuade another two to leave the bench through various scenes.
Big Booty
Players form a circle and call out numbers in response to Big Booty's rhythmic chant, with the goal of keeping within a 4/4 rhythm.
Superscene
Players take turns directing scenes in a collaborative storytelling game, with the audience voting on which scene to continue and eliminating the least popular ones until only one story remains.
Simulclap
Players take turns clapping hands in a circular motion, with the goal of achieving simultaneous claps and learning to control the direction of the applause.
syllables
Players take turns saying each other's names while mimicking the gestures they've learned from previous players.
Follow the king
Players follow the "King" through a series of absurd actions, with each subsequent player mimicking the King's movements exactly.
Conducted Story
Players take turns telling a story, with one player acting as conductor who guides the narrative flow by listening and responding to each other's words seamlessly.
Throwing light
A group of more than four players take turns guessing a secret topic, with one player whispering the answer to another if they think they know it.
Thing on Thing
Players take turns acting out different professions on stage, interacting with each other in short scenes to create a coherent story.
Drop A Line
Actors improvise a scene by randomly picking up squibs with pre-written dialogue and incorporating them into the performance.
The Conscience
Players can engage in internal dialogue with their conscience, which may contradict their actions or statements.
King of Siam
Players take turns accusing each other of finding the king's crown until a player makes an incorrect accusation.
rhythm exercises
Rhythm exercises include concentration games and rhythmic movements, such as clapping and gestures, that require players to follow a common rhythm and timing.
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